![]() Meanwhile, rival civilizations are encountered, which can be both valuable trade partners, strategic allies, or dangerous enemies. Buildings in a final category, Wonders, provide major advantages to the civilization that builds it, either across their entire empire or just in the building city, depending on the Wonder. Over time, further settlers can be created, forming new cities buildings can be built to improve each city's overall productivity military units can be formed, focusing either on defense, offense, or exploration and technologies can be researched, allowing for newer buildings and units, among others. In the early stages of the game, uncivilized villages consisting of primitives,such as barbarians, and friendly villages will be encountered. That settler has the capability to found a city, which, depending on its specific mix of geographical surroundings, begins harvesting food (for the continued growth of the city), production (for the creation of units and buildings), and trade (that can be then turned into either research points or wealth). The main game of Civilization Revolution begins in 4000 BC, with a lone settler unit in the middle of a little-explored region. The original game was removed from the iOS App Store on September 1, 2016. Ī sequel, Civilization Revolution 2, was released on July 2, 2014. ![]() It is also available on Xbox Live Marketplace as a download. A similar demo, Civilization Revolution Lite, was released for iOS that allows play until the Modern Era as Julius Caesar, Abraham Lincoln, or Genghis Khan. The demo allows players to play until 1250 AD on a fixed map as Cleopatra or Julius Caesar, and also allows multiplayer play. Ī demo was released on Xbox Live Marketplace and the North American PlayStation Store on June 5, 2008. The absence of a PlayStation Portable version was attributed to a lack of development manpower. A Wii version was originally expected but was cancelled. The video game was released for the PlayStation 3, Xbox 360, Nintendo DS, Windows Phone, and iOS. It is a spin-off of the Civilization series. That maybe isn't too surprising given 2K dropped multiplayer for the first game's iOS port, although it did introduce it in an update some years later.Sid Meier's Civilization Revolution is a 4X, turn-based strategy game developed in 2008 by Firaxis Games with Sid Meier as designer. However, according to multiple reports the mobile follow-up doesn't feature multiplayer, meaning you'll only be battling wits against AI opponents. In the words of one Alexander Sliwinski, the iOS version "may not be all it could have been on the eyes, but it definitely pokes the organ it's supposed to properly - your brain."Īpart from a sleeker 3D look, Civ Rev 2 introduces new units, technology, buildings and wonders to the first game's arsenal, while Winston Churchill and John F. ![]() A DS version was also released with top-down 2D visuals in contrast to the 3D look on consoles, and that was mirrored in an eventual mobile port. Released originally for consoles back in 2008, the first Civ Rev garnered a warm reception by combining the series' core strategy with smoother, friendlier design that suited the platforms. Publisher 2K Games says Android owners can expect the follow-up to siege their storefronts "soon." Civlization Revolution 2 is the first game in the series "developed and available exclusively for mobile devices," and you can get it now on iOS, priced $15/£10.49.
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